This is the EVE Development Network Killboard running version 4.4.3.0 (July 2019 1.0),
created for EVE Online corporations and
alliances. Based on the EVE-Killboard created by rig0r, it is now developed and
maintained by the EVE-Dev group.
Current developers:
Mini Mooo, Salvoxia, Fuegor
Previous developers:
Beansman, Captain Thunk, FriedRoadKill, Hon Kovell, Idun, Ralle030583, exi, mastergamer
Contributors:
Coni, EDG, JaredC01, Karbowiak, Mitchman, Snitch Ashor, bunjiboys, liquidism
This killboard currently contains:
779127 killmails,
586455 pilots,
184490 corporations and
12245 alliances.
Prime (Amarr Version) by
Vecati
Theme by Vecati. Maintained by Salvoxia.
Download
here.
Do not remove or edit either the footer or copyright.
Alliance Corp Stats
Provides statistics on corporations by Alliance
Original dev: Unknown, Modifications: MrRx7, ESI Compat: xHjfx
allicorpstats_page
Purpose unknown
Combined Fleet Battle Overview
Fleet battle overview and strongly enhanced related kills page (balance of power, battle overview, battle timeline, loss toplists, loot overview, JS tabs)
battles_mod combined with fleet_battles;
original code by Quebnaric Deile;
updated and enhanced for EDK4 by
Salvoxia
Known Members
Add an option for a list of known members to the corp details page.
Core distribution mod.
mail_editor
Purpose unknown
RSS Feed
Generates an RSS feed for most recent kills or losses.
Core distribution mod.
'Kills' - The count of all kills by an entity.
'Real kills' - This is the count of recorded kills minus any pod, shuttle and noobship kills.
The 'Real kills' value is used throughout all award and statistic pages.
Administrator option.
If enabled, every kill is assigned a point value. Based on the shiptype destroyed, and the number and types of ships involved in the kill, the number of points indicates the difficulty of the kill. As a result, a gank will get a lot less points awarded than a kill in a small engagement.
Efficiency is calculated as the ratio of damage done in ISK of ship and modules versus the damage received in ISK. This comes down to
damagedone / (damagedone + damagereceived ) * 100.